CommonEvent 460
Name = "魔界エンリカ、ミカエラと話す"

  ShowPicture([5, "80_micaela_st11", 0, 0, -170, 0, 100, 100, 0, 0])
  ShowPicture([6, "80_eden_st41", 0, 0, 150, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, -170, 0, 100, 100, 255, 0, 60, false])
  MovePicture([6, nil, 0, 0, 150, 0, 100, 100, 255, 0, 60, true])
  ChangeMapDisplay([1])
  TransferPlayer([0, 469, 26, 16, 4, 2])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Why aren't you trying to move...!"])
  ShowText(["Are you really going to end your life here without doing anything?"])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["That's the plan, Eden..."])
  ShowText(["I'm tired of fighting."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["You've completely lost your edge...!"])
  ShowText(["Why, why to that extent...!"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["What on earth is going on..."])
  ShowText(["Well, I have a general idea of the situation."])
  ConditionalBranch([4, 34, 0])
    ShowTextAttributes(["micaelac_fc1", 4, 0, 2])
    ShowText(["\\n<Micaela-chan>"])
    ShowText(["After all... that is the me from the Monster Realm..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The savior of fallen angels discovered in Enrika is――"])
  ShowText(["Just as I had vaguely predicted, it was Micaela."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["She must have lived on the surface for a long time."])
  ShowText(["Therefore, it would probably apply to the prophecy of the fallen angel who has descended to the earth."])
  ErasePicture([5])
  ErasePicture([6])
  Wait([30])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  ShowPicture([5, "80_micaela_st11", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Even you, Ilias..."])
  ShowText(["Are you trying to draw me into the battlefield?"])
  ShowPicture([5, "80_micaela_st13", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["As I have already said, I am tired of fighting."])
  ShowText(["I want to quietly live here while protecting my companions..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["But... please lend me your power!"])
  ShowPicture([5, "80_micaela_st11", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Luka... my sword is completely rusted."])
  ShowText(["With my current state, I wouldn't even match half of the Seven Archangels..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["No way—"])
  PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["...Micaela, who are you?"])
  ShowText(["Why do you know Luka's name, which should not exist in this Monster Realm?"])
  ShowPicture([5, "80_micaela_st13", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["……………………"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Moreover, the Micaela of this world..."])
  ShowText(["should have been defeated by the Dark Goddess in the Great Monster Wars long ago."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Then why are you alive here in Enrika?"])
  ShowText(["Aren't you the Micaela of this world...?"])
  ShowPicture([5, "80_micaela_st11", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["I am... the reincarnation of the Micaela of this world."])
  ShowText(["And I am also the Micaela of the singularity world."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Singularity world... isn't that our world?!"])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["The Dark Goddess has spread the net of soul retrieval across the singularity world."])
  ShowText(["And the souls of those who died in that world are summoned to the Monster Realm."])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Yes, that is precisely the Dark Goddess's unification plan..."])
  ShowText(["I see, so Micaela's soul as well...!"])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["As you know, I was defeated by Gnosis on the holy mountain Amoss."])
  ShowText(["And that soul was transferred to the Monster Realm through the Dark Goddess's magic."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["In this world, I had already lost my life during the Great Monster Wars."])
  ShowText(["Therefore, my soul was destined to be reincarnated anew."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Originally, I was supposed to be born as a different person, but――"])
  ShowText(["I do not know why I was able to reincarnate in the same form."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["You could say you are a special angel, a part of me..."])
  ShowText(["Your soul is different from the angels and beings around us."])
  PlayBGM(["RPG::BGM(@name=\"enrika\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_micaela_st11", 0, 0, -170, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_eden_st41", 0, 0, 150, 0, 100, 100, 255, 0])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["This must be the will of Heaven!"])
  ShowText(["To rise again! To fight against the Dark Goddess and save the world!"])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["In this peaceful life, my power has completely rusted away."])
  ShowText(["I want to end this second life in tranquility..."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Are you going to overlook the angels who are being oppressed all over the world!?"])
  ShowText(["Are you going to abandon them and live a peaceful life only for yourself!?"])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["...I'm already overwhelmed with just protecting the people of this village."])
  ShowText(["I can't be of any help, please go back..."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Then, even by force――!"])
  Wait([30])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["...Enough, Eden."])
  ShowText(["Forcing someone who has lost their will to fight won't make them a fighting force."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["If she is refusing this much..."])
  ShowText(["I can't force her."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Besides, it's questionable whether the current Micaela can even be a fighting force."])
  ShowText(["You look visibly weakened and frail..."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Let's turn back here."])
  ShowText(["We need to come up with a different plan for dealing with the calamity star..."])
  FadeoutBGM([1])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["What, are you retreating here?"])
  ShowText(["Little Ilias is weaker than I expected..."])
  PlayBGM(["RPG::BGM(@name=\"boss0-rikuso\", @volume=100, @pitch=100)"])
  ErasePicture([5])
  ErasePicture([6])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  ShotBalloonIcon([-1, 1, false])
  ShotBalloonIcon([10, 1, false])
  ShotBalloonIcon([11, 1, false])
  ShowAnimation([14, 542, false])
  Wait([60])
  ControlSwitches([31, 31, 0])
  Wait([60])
  ShowPicture([5, "80_hiruko_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Y-you are—!?"])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Tch, you came all the way out here, huh!!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["A powerful presence that suddenly descended."])
  ShowText(["That is one of the Six Ancestors―― Hiruko."])
  ShowTextAttributes(["sonia_fc3", 7, 0, 2])
  ShowText(["\\n<Sonya>"])
  ShowText(["Another Doppel ganger...!? Or is it――"])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Is there a fool who would settle things with that Micaela using a Doppel ganger?"])
  ShowText(["Without a doubt, it is my true self..."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["That said, with Micaela in such a state..."])
  ShowText(["It may have been sufficient to handle it with a Doppel ganger."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["What on earth are you doing here?"])
  ShowText(["Is it alright to leave the calamity star alone...?"])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["The calamity star Demiurge is currently undergoing a bit of adjustment."])
  ShowText(["Last time was the initial activation, and it was an experimental operation..."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Well, the adjustments will be done quickly."])
  ShowText(["I'll reclaim Grangold and Yamatai, so wait for me."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["You're quite confident, aren't you..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["That's only natural, as the current situation is overwhelmingly in their favor."])
  ShowText(["Right now, we have absolutely no means to counter the Demon Star Demiurge..."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["...It's not like I'm leisurely strolling around because I have too much free time."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["If Micaela has reappeared in this Monster Realm..."])
  ShowText(["We must crush her first, no matter what."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Especially if she's trying to make contact with you all..."])
  ShowText(["Cutting that off is our top priority as well."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["However, our negotiations with Micaela have broken down..."])
  ShowText(["In the end, it was a wasted trip, wasn't it?"])
  ShowPicture([5, "80_micaela_st13", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Truly, what a complete waste it was."])
  ShowText(["Micaela herself is a coward and lacks any real power..."])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["……………………"])
  ShowPicture([5, "80_eden_st22", 0, 0, -250, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_eden_st34", 0, 0, 40, 0, 100, 100, 255, 0])
  ShowPicture([7, "80_eden_st41", 0, 0, 240, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["...But, aren't there three Edens here?!"])
  ShowText(["It was worth the trip after all!"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Are you still targeting me..."])
  ShowTextAttributes(["eden_fc2", 3, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["How utterly unwelcome..."])
  ShowTextAttributes(["eden_fc1", 1, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["I agree, it gives me chills..."])
  ErasePicture([6])
  ErasePicture([7])
  ShowPicture([5, "80_hiruko_st02b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Kukuku, I definitely want to try a tasting between the three!"])
  ShowText(["Which Eden will be the most delicious, I wonder!"])
  ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Ah, I can't hold back any longer...!"])
  ShowText(["Now let's eat, let's indulge, let's savor...!"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["This is our chance!"])
  ShowText(["Let's leave Eden behind and escape!"])
  Wait([30])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["...Of course, I'm just joking."])
  ShowText(["Everyone, are you ready for battle?"])
  ShowPicture([5, "80_eden_st21", 0, 0, -250, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_eden_st31", 0, 0, 40, 0, 100, 100, 255, 0])
  ShowPicture([7, "80_eden_st41", 0, 0, 240, 0, 100, 100, 255, 0])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["That's a poor joke... Did you learn that bad taste humor while crawling on the ground?"])
  ShowText(["Did you learn while crawling on the ground?"])
  ShowTextAttributes(["eden_fc2", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Understood, I will be the decoy――"])
  ShowText(["...Excuse me, was that a joke?"])
  ShowTextAttributes(["eden_fc1", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["This Eden is always ready to be Lady Ilias's sacrifice."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["You don't need such resolve, Eden..."])
  ShowText(["Protect me and fight as a companion!"])
  ShowTextAttributes(["eden_fc1", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["I'm honored by your words, Lady Ilias!"])
  ShowTextAttributes(["eden_fc2", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["This Eden will fight with my life on the line!"])
  ShowText(["Even if the opponent is the mighty Six Ancestors!"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["You've really changed, haven't you... Lady Ilias..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Everyone, including Eden, is fully motivated."])
  ShowText(["We can't afford to lose either――"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Let's go all out!"])
  ShowText(["No matter what, I'll take them down!"])
  ErasePicture([6])
  ErasePicture([7])
  ShowPicture([5, "80_hiruko_st02b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Ah, I can no longer contain my appetite or reason!"])
  ShowText(["Now I shall eat, devouring all the others as well...!"])
  ConditionalBranch([4, 401, 0])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["\\n<Gnosis>"])
    ShowText(["As for Eden, I wouldn't recommend eating me..."])
    ShowText(["The taste of chaos will weigh heavily in your stomach."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["If you can eat, then give it a try!"])
    ShowText(["I'll crush you from the inside out!!"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 680, 0])
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["\\n<Hiruko’>"])
    ShowText(["Are you going to eat me!?"])
    ShowText(["I wonder what it tastes like!!"])
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Oh, can I really eat you!?"])
    ShowText(["I'm looking forward to a unique flavor unlike that of a clone!!"])
    Empty([])

  BranchEnd([])
  ErasePicture([5])
  ChangeBattleBGM(["RPG::BGM(@name=\"boss_rikuso2\", @volume=100, @pitch=100)"])
  ControlSwitches([22, 22, 0])
  BattleProcessing([0, 1891, false, false])
  ControlSwitches([22, 22, 1])
  ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
  PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_hiruko_st03b", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ConditionalBranch([1, 111, 0, 1, 2])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Your strength is already nearing the realm of gods."])
    ShowText(["To think one of the Six Ancestors would be unphased by you all――"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 111, 0, 2, 1])
    ConditionalBranch([4, 34, 0])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["In front of the other me... I can't show a pathetic side."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["I didn't intend to hold back that much..."])
    ShowText(["Your strength is approaching the level of the Six Ancestors."])
    Empty([])

  BranchEnd([])
  ShowPicture([5, "80_micaela_st11", 0, 0, -170, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_hiruko_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["That's enough, Hiruko..."])
  ShowText(["Your goal should be to incapacitate me."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Without you having to lift a finger, the goal has already been achieved."])
  ShowText(["I have no intention of moving from this hidden village for the rest of my life..."])
  ShowPicture([6, "80_hiruko_st04b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Are you asking me to believe such a verbal promise...?"])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["If you still intend to rampage here..."])
  ShowText(["Then I will side with Luka and the others right here and now."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["That would be a troublesome matter for you as well."])
  ShowText(["You must be getting hungry too...?"])
  ShowTextAttributes(["hiruko_fc1", 3, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Indeed, that would be a hassle, wouldn't it?"])
  ShowText(["On top of that, getting hungry is unacceptable..."])
  ShowPicture([6, "80_hiruko_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["...Very well, Micaela."])
  ShowText(["I'll give you face here."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["If you truly won't leave this village for your life..."])
  ShowText(["Then I too shall turn back as I am."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["However, if you were to break our agreement..."])
  ShowText(["I will devour this village whole."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Once again, let us swear."])
  ShowText(["I will never leave Enrika in my lifetime."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Micaela..."])
  ErasePicture([6])
  ShowPicture([5, "80_hiruko_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["So, you managed to survive this time, Ilias."])
  ShowText(["What bad luck to miss out on eating Eden again."])
  ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Well, this may not be the last opportunity..."])
  ShowText(["Eden, I await the day I can feast on you."])
  FadeoutBGM([1])
  ErasePicture([5])
  ShowAnimation([14, 542, false])
  Wait([60])
  ControlSwitches([31, 31, 1])
  Wait([60])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Hiruko left the scene..."])
  Wait([30])
  PlayBGM(["RPG::BGM(@name=\"enrika\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["She has gone away, hasn't she..."])
  ShowText(["Is Eden really that delicious?"])
  ShowTextAttributes(["eden_fc1", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["If Lady Ilias wishes to partake..."])
  ShowText(["This Eden is prepared to leap into the pot myself."])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Your loyalty sometimes makes even me feel a chill."])
  ShowText(["By the way, Micaela, are you really going to keep the promise with Hiruko...?"])
  ShowPicture([5, "80_micaela_st13", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["micaela_fc1", 2, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["It's not just a temporary promise..."])
  ShowText(["As I've said many times, I no longer have the will to fight."])
  ShowPicture([5, "80_micaela_st13", 0, 0, -170, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_eden_st41", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Truly, this is pointless..."])
  ShowText(["After continuing to search for the prophesied fallen angel, this is the result."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Then, I will take my leave now..."])
  ShowText(["Thank you for responding to the call this time."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Are you leaving already...?"])
  ShowText(["The Eden raised in the Monster Realm is quite dry."])
  ShowPicture([5, "80_eden_st21", 0, 0, -250, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_eden_st31", 0, 0, 40, 0, 100, 100, 255, 0])
  ShowPicture([7, "80_eden_st41", 0, 0, 240, 0, 100, 100, 255, 0])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["We finally have three Edens gathered..."])
  ShowText(["Shall we try merging the three of us on this occasion?"])
  ShowTextAttributes(["eden_fc1", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["If it is Lady Ilias's command..."])
  ShowText(["This Eden will become one or three."])
  ShowTextAttributes(["eden_fc2", 1, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["This Eden agrees with Eden."])
  ShowText(["As per Lady Ilias's words..."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Why must I also be part of this three-body fusion..."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["If you have such power..."])
  ShowText(["I believe it is possible to merge and then separate again."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Monster Realm Eden... you too desire greater power, don't you?"])
  ShowText(["I think it is worth a try."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["If you say that much..."])
  ShowText(["If it's just to try, I might as well go along with it."])
  SetEventLocation([20, 0, 26, 16, 8])
  SetEventLocation([19, 0, 26, 16, 8])
  ControlSwitches([33, 33, 0])
  ErasePicture([5])
  ErasePicture([6])
  ErasePicture([7])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  ShowTextAttributes(["eden_fc1", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["I feel like my body knows how to do it without being told."])
  ShowTextAttributes(["eden_fc2", 1, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Originally, we were beings that were one..."])
  ShowText(["If we overlap our souls, we should return to our original oneness."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Then, let's go..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The three Edens intertwine their souls and bodies――"])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
  SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
  ControlSwitches([34, 34, 0])
  Wait([10])
  PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=100)"])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[-1, 0])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-1, 0])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[0, -1])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, -1])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[1, 0])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=14, @parameters=[1, 0])"])
  Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
  ControlSwitches([34, 34, 1])
  ShowTextAttributes(["eden_fc1", 2, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Ugh!!"])
  ShowTextAttributes(["eden_fc2", 5, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Ah!!"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Ugh...!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["However, the Edens resisted and were knocked away!"])
  ShowTextAttributes(["eden_fc1", 1, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["What was that just now..."])
  ShowTextAttributes(["eden_fc2", 3, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["To fail at unification..."])
  ShowText(["Is there something missing?"])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Why on earth... ?"])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["What does this mean... ?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Edens have failed at unification..."])
  SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  SetMoveRoute([19, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  PlayBGM(["RPG::BGM(@name=\"enrika\", @volume=100, @pitch=100)"])
  ControlSwitches([33, 33, 1])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["It was a futile attempt..."])
  ShowText(["Then, I will return to my companions."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["You already know, but..."])
  ShowText(["The threat of the calamity star Demiurge is immense."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Please be careful, Eden..."])
  ShowTextAttributes(["eden_fc3", 0, 0, 2])
  ShowText(["\\n<Eden>"])
  ShowText(["Y-yes... you take care as well."])
  ShowAnimation([11, 501, false])
  Wait([60])
  SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  Wait([120])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Monster Realm Eden left the scene――"])
  Script(["gain_medal(129)"])
  ConditionalBranch([4, 36, 0])
    ShowTextAttributes(["rucyfinac_fc1", 2, 0, 2])
    ShowText(["\\n<Lucifina-chan>"])
    ShowText(["She left... we couldn't get along again."])
    Empty([])

  BranchEnd([])
  ShowPicture([5, "80_micaela_st11", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Micaela, contact us if anything happens."])
  ShowText(["I'm sure there are things we can help with..."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["You've changed quite a bit, Lady Ilias..."])
  ShowText(["Those are words I couldn't have imagined when you were in Heaven."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["I, you, and even Lucifina, and Eden..."])
  ShowText(["Those who have fallen to the surface all change."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Now that I think about it..."])
  ShowText(["We may have been sitting back and stopping our progress in the skies."])
  ShowTextAttributes(["micaela_fc1", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["There are many things that can only be seen when one's feet are on the ground..."])
  ShowText(["That's how it is, Lady Ilias."])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["So, there will be no more trouble for you."])
  ShowText(["May you be healthy for a long time, and may peace be with you."])
  ShowPicture([5, "80_micaela_st12", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc1", 1, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Good luck, Lady Ilias... and Luka."])
  ShowText(["I pray for your victory."])
  ErasePicture([5])
  Wait([30])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
  Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
  PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
  SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  Wait([15])
  SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=38, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=38, @parameters=[])"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Micaela returned home――"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["...Maybe this was for the best."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Even if I feel refreshed, the future looks completely dark."])
  ShowText(["What on earth should I do against the calamity star Demiurge..."])
  Wait([30])
  FadeoutBGM([1])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowAnimation([15, 542, false])
  Wait([60])
  ControlSwitches([32, 32, 0])
  Wait([60])
  PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_alice9th_st04", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["Is it alright to disturb you at such a busy time...?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["You are, if I recall correctly, the sister of Black Alice――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The former Monster Lord who was turned into a Monster Lord Doll by Kagetsumugi――"])
  ShowText(["After having the shackles of the heart released, you should have been free to act."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["After that, I was trying to track my sister's movements, but..."])
  ShowText(["I found out that Kagetsumugi is still alive."])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["What... there was still a body left!?"])
  ShowTextAttributes(["chrom_fc2", 5, 0, 2])
  ShowText(["\\n<Chrome>"])
  ShowText(["No way... even though my sister risked her life to defeat her..."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["So, I want to eliminate Kagetsumugi once again."])
  ShowText(["Turning into a calamity, along with my sister..."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["So, how about teaming up with me...?"])
  ShowText(["If we don't bury that sister, there will be no future in any world..."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["The calamity star Demiurge is troublesome, but..."])
  ShowText(["Black Alice and the others are a threat as well."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["...Alright, I'll defeat Black Alice and Kagetsumugi."])
  ShowText(["If the puppet circus starts moving again, the world could face destruction."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Since you're bringing up such a topic..."])
  ShowText(["You do know the location of Black Alice's stronghold, right?"])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["The Black Mansion..."])
  ShowText(["It's the base of my sister, created in the interstice of parallel worlds."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["The remnants of a parallel world known as F986049..."])
  ShowText(["There, my sister built the Black Mansion."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["So, what means do we have to get there...?"])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["...There are none."])
  ShowText(["I'm a traitor, so the gate is no longer open..."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["There is no Tartarus that leads there..."])
  ShowText(["Unless you have the power to manipulate chaotic spacetime, you can't go there."])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 4, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["What the heck, that's completely useless information..."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["No way......"])
  ShowText(["To know the enemy's stronghold and yet be unable to go there..."])
  ShowPicture([5, "80_iriasu_st38", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["……………………"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Luka... can't you open the door to spacetime?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["M-me...?"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Your father has the ability to move through parallel spacetime."])
  ShowText(["If it's him, he should be able to reach the black mansion."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["And you, who share that blood――"])
  ShowText(["Should similarly be able to open the door of time and space."])
  ShowTextAttributes(["sonia_fc3", 4, 0, 2])
  ShowText(["\\n<Sonya>"])
  ShowText(["……………………"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Is that something... I can really do...?"])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["You have opened the door in Tartarus before."])
  ShowText(["You should also be able to set the door yourself."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Now, try doing it right away."])
  ShowText(["Open the door to the black mansion here."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Right here, right now...!?"])
  ShowText(["I don't know how to do that..."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["I don't know how to do it either."])
  ShowText(["Can't you do it like your father did...?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Like Dad did..."])
  PlayBGM(["RPG::BGM(@name=\"scene_kanasimi4\", @volume=100, @pitch=100)"])
  ShowPicture([5, "iv_marcellus2", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
  ShowText(["\\n<Marcellus>"])
  ShowText(["Luka... you must protect your own world."])
  ShowText(["Everything else, I will protect..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["No, I too..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I will follow in Dad's footsteps and protect all worlds."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["For that purpose, Black Alice――"])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
  ErasePicture([5])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["First, focus on the door in front of you."])
  ShowText(["Next, imagine where it connects――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The destination of that accursed power――"])
  ShowText(["There, the exit of the door――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Feel it, the presence of Black Alice――"])
  ShowText(["Seize that ominous aura across the space-time――"])
  Wait([30])
  PlayBGM(["RPG::BGM(@name=\"ruka\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["...I see it! I'm opening it...!!"])
  ShowAnimation([22, 542, false])
  Wait([60])
  ControlVariables([1142, 1142, 0, 0, 60])
  Wait([60])
  ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Oh! The door has opened!"])
  FadeoutBGM([1])
  PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
  ShowPicture([1, "sys_black", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowPicture([5, "80_chaos_st21", 0, 0, -100, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Chaos>"])
  ShowText(["……………………"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Chaos>"])
  ShowText([".........Father."])
  ErasePicture([5])
  MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
  ErasePicture([1])
  PlaySE(["RPG::SE(@name=\"Magic5\", @pitch=100, @volume=80)"])
  PlayBGM(["RPG::BGM(@name=\"scene_chaos1\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Guh, ughhh!!"])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["...Luka!?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["A malignant white and black ache flows through my entire body."])
  ShowText(["It feels like my body is being burned away and about to disappear――"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Guh, aaaaaah...!"])
  ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["I never imagined the burden would be this great――"])
  ShowText(["Are you okay, Luka...?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Haa, haa……"])
  PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["I'm okay... it's settling down quite a bit."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Finally, my raging heartbeat and breathing are starting to calm down."])
  ShowText(["That feeling just now was directly linked to death――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["But what was that vision from earlier?"])
  ShowText(["Who was it that was watching me from the depths of the void――"])
  SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
  ShowPicture([5, "80_sonia_m1_st21", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["sonia_fc3", 4, 0, 2])
  ShowText(["\\n<Sonya>"])
  ShowText(["Luka... did you see the eyes?"])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Huh...? No, I didn't see them."])
  ShowText(["I felt that they were watching us, though――"])
  ShowTextAttributes(["sonia_fc3", 4, 0, 2])
  ShowText(["\\n<Sonya>"])
  ShowText(["...Absolutely do not look into the eyes."])
  ShowTextAttributes(["sonia_fc3", 4, 0, 2])
  ShowText(["\\n<Sonya>"])
  ShowText(["There's no way to prevent being seen... even now, they are watching."])
  ShowText(["But we must absolutely not look back..."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Ah, yeah... I-I understand."])
  ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["I didn't expect the burden to be this great... overuse is forbidden."])
  PlayBGM(["RPG::BGM(@name=\"enrika\", @volume=100, @pitch=100)"])
  ShowPicture([5, "80_alice9th_st01", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["alice9th_fc1", 0, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["But, the door to the alternate dimension has opened."])
  ShowText(["This feeling, it seems certain that the door leads to the Black Mansion."])
  ConditionalBranch([4, 397, 0])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>"])
    ShowText(["Well done, Luka!"])
    ShowText(["I never expected you to have such power!!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["It seems it worked out well――"])
  ShowText(["To think of the physical burden, honestly, I wouldn't want to do it again."])
  ShowTextAttributes(["alice9th_fc1", 3, 0, 2])
  ShowText(["\\n<Alipheese the 9th>"])
  ShowText(["I'll be accompanying you as well."])
  ShowText(["To stop that sister..."])
  ErasePicture([5])
  SetMoveRoute([15, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
  Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
  Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
  Script(["add_actor_ex(740)"])
  PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Alipheese the 9th has joined the party!"])
  Wait([60])
  ControlSwitches([32, 32, 1])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Are you ready, Luka...?"])
  ShowText(["A fierce battle against Kagetsumugi and Black Alice awaits beyond this point."])
  ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
  ShowText(["\\n<Ilias>"])
  ShowText(["Let's charge into the Black Mansion in a perfect formation."])
  ShowText(["...Now, let's go!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The Kagetsumugi who is still alive, and Black Alice who has become a god――"])
  ShowText(["There's no doubt they are formidable opponents for us now."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["However, if we leave them be, both Heaven and the Monster Realm will be at risk again."])
  ShowText(["We must defeat them here at all costs――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Thus, we approach the stronghold of Black Alice――"])
  ShowText(["the Black Mansion."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Little did we know that a painful farewell awaited us at the end――"])
  Wait([30])
  ExitEventProcessing([])
  Empty([])
